Many troops in the Warhammer game have unique and unusual abilities and skills. These range from supernauraal abilities, such as the regenerative powers of Trolls and the fiery breath of Dragons, to the natural protection gained by Lizardmen from their scaly hides.
In the game these abilities and special skills are represented by special rules. Any creature may have one or more special rules and, unless otherwise mentioned, the effects from special rules are cumulative.
The following list is by no means exhaustive, but it does detail the most common special rules and should serve as a good reference source.