Source: Warhammer Fantasy: 6th Edition

First Generation Spawning
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Lord Kroak has all the abilities of a Second Generation Slann with the following additions:

  • Lord Kroak knows six spells. In addition to these, he also knows Drain Magic and The Ruination of Cities.

  • Lord Kroak adds + 2 to all attempts to cast and dispel spells rather than +1.

  • If Lord Kroak is killed in battle, his opponent will gain +200 Victory Points (see page 49) and the best result the Lizardmen player can achieve is a draw - even if he has more Victory Points than his enemy, the game will end as a draw.

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