Grimgor fights with a bloodthirsty and merciless efficiency that is all but unstoppable. Consequently, if Grimgor is still alive at the end of a close combat round in which he fought, add +2 to the combat resolution of his unit in addition to all normal bonuses. However, if this bonus applies then such is his foes' rush to put as much distance as possible between themselves and the rampaging monster, that enemy units which do break and flee will move 3D6" regardless of their normal Movement rate. If they fail to rally, subsequent flee moves will be at their normal rate.