Source: Warhammer Fantasy: 6th Edition

Crashes
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A Gyrocopter will crash when the machine is destroyed or if the machine is beaten in close combat. When the Gyrocopter crashes, roll the Scatter dice to determine the random direction in which it moves (if you roll a Hit, use the little arrow included in the symbol). Now roll 4D6. This is the distance in inches the Gyrocopter moves before it crashes. When it hits the ground the machine explodes, killing the pilot. Bits of Gyrocopter and the spinning blades mangle anything nearby.

To represent the explosion, place a large Blast template (5" diameter) where the Gyrocopter hits the ground. All targets under the template suffer a Strength 4 hit due to the exploding engine and debris (models partially under are hit on a 4+). Gyrocopter pilots may not crash deliberately!

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