This section explains the basic rules you need for fighting siege battles in and around a castle. If you are new to Warhammer, we suggest that you familiarise yourself with the basic game first before trying to fight a siege. As you will notice, there are quite a few rules for sieges and for this reason we suggest that you read the following section carefully.
Source: Warhammer Fantasy: 6th Edition
Appendix Four - Rules of SiegeURL Copied!
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- Anatomy of a Castle
- Walls
- Towers
- Gates
- Moving Through a Gate
- Courtyard
- Movement (Appendix Four - Rule of Siege)
- Skirmish Formation (Appendix Four - Rule of Siege)
- Shooting at Troops in Skirmish Formation
- Movement on the Walls and Ramparts
- March Moves (Appendix Four - Rule of Siege)
- Movement onto the Ramparts or a Tower from the Courtyard
- Movement from the Walls and Towers into the Courtyard
- Movement Outside the Castle and in the Courtyard
- Assaulting the Wall
- Charges (Appendix Four - Rule of Siege)
- Charge Reactions (Appendix Four - Rule of Siege)
- Means of Assault
- Man the Walls!
- Seizing the Ramparts
- Undefended Ramparts
- Break Tests on Assaulting the Ramparts
- Pursuit (Appendix Four - Rule of Siege)
- Fighting in the Courtyard or Outside the Fortress
- Charging from the Courtyard onto a Tower or Rampart
- Charging from the Ramparts or a Tower into the Courtyard
- Attacking a Castle
- Shooting at the Towers, Walls and Gates
- Shooting at the Gates
- Cannons (Appendix Four - Rule of Siege)
- Attacking the Castle in Close Combat
- Castles and Spells
- Damage Charts
- Preparing Your Army for a Siege
- Equipment of the Besieged Force
- Reinforced Gate
- Boiling Oil
- Rocks
- Equipment of the Besieging Force
- Log Rams
- Battering Rams
- Ladders
- Grappling Hooks
- Mantlets
- Siege Towers
- Siege Equipment
- Warhammer Scenario - Siege