Source: Warhammer Fantasy: 6th Edition

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Once the Movement and Magic phases are over, it is time to work out any shooting that is to be done. Troops armed with bows, crossbows or other missile weapons may shoot at any enemy targets they can see. Unless otherwise mentioned, each model can only make one shooting attack in each Shooting phase. You may also shoot with any war machines such as stone throwers, cannons, etc. The rules for these are covered later.

You always start shooting with any weapons that require you to guess the range of the shot (such as cannons and stone throwers for example). Guess all the ranges of these before measuring any of them. Otherwise, there is no particular order in which shooting must be resolved.

Nominate one of your units that you want to shoot with and select the enemy target you wish to shoot at. For example, in the situation shown in the diagram below, you might choose to shoot with your Empire Archers at the Goblin Wolf Riders or the unit of Goblin Spearmen. Once you have declared your target, measure the range and resolve shooting using the rules described. Continue until you have shot with everything able to do so, including any war machines you may have.

The unit of Empire Archers can shoot at the Goblin Wolf Riders or the Goblin Spearmen.

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