Source: Warhammer Fantasy: 6th Edition

Fortune is Fickle
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Spell Level 3Casting Value: 7+

To normal folk there is no effect, but to those with the witch sight it is obvious that the victim has been set upon by malign spirits made from the very stuff of magic itself These creatures drag and pull at the unfortunate spellcaster, distracting and confusing his attempts to work magic.

Remains in play. This may be cast on an enemy Wizard within 24" of the caster and may be cast into close combat. Whenever the victim rolls any double (even a double 6) to cast a spell it is a Miscast. In addition, any double rolled by the opposing player whilst attempting to dispel will fail (even a double 6).

The spell lasts until it is dispelled, the Mage chooses to end it (which he can do at any time), attempts to cast another spell, or is slain.