Warhammer Fantasy: 6th Edition

Source: Warhammer Fantasy: 6th Edition

Appendix Seven - Special Rules
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  • Last update: 2023 November 24
  • Main Rulebook, p. 269

This section summarises the most common special rules that are used in Warhammer. We have compiled these for the convenience of experienced players to act as a 'memory jogger' during heated games. In all cases the main rules are definitive, and you should refer to the full rules description to solve any disputes.

  • Skirmishers (Appendix Seven - Special Rules)
  • Fast Cavalry (Appendix Seven - Special Rules)
  • Flying Models (Appendix Seven - Special Rules)
  • Standard Bearers and Musicians (Appendix Seven - Special Rules)
  • Scouts (Appendix Seven - Special Rules)
  • Immune to Psychology (Appendix Seven - Special Rules)
  • Unbreakable (Appendix Seven - Special Rules)
  • Scaly Skin (Appendix Seven - Special Rules)
  • Killing Blow (Appendix Seven - Special Rules)
  • Regeneration (Appendix Seven - Special Rules)
  • Magic Resistance (1-3) (Appendix Seven - Special Rules)
  • Poisoned Attacks (Appendix Seven - Special Rules)
  • Breath Weapons (Appendix Seven - Special Rules)
  • Flammable (Appendix Seven - Special Rules)

Previous - Appendix Six - Rules Commentary

Next - Appendix Eight - Sequence of Play

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