Remains in play. Slaanesh creates an illusion of the enemy's deepest desire, and they find it impossible to resist the urge to capture it. This may be cast on an unengaged enemy unit within 24". Mark a point on the tabletop and within the unit's line of sight for the illusion to appear. In the Remaining Moves part of their Movement phase the affected unit must move as directly and quickly as possible towards this point, but it will charge and fight any enemy unit that lies along this line of advance. The spell remains in play until the caster decides to end it (which he can do at any time), it is dispelled, the Sorcerer attempts to cast another spell, the caster is killed or the unit reaches the illusion marker.
Source: Warhammer Fantasy: 6th Edition
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Spell Level 3Casting Value: 8+