Cast this on any one of your own units that is in close combat within 24" of the Shaman. The unit can re-roll its armour saves that round. If the unit doesn't get an armour save it gets a 6+ Ward save that round instead.
Source: Warhammer Fantasy: 6th Edition
Cast this on any one of your own units that is in close combat within 24" of the Shaman. The unit can re-roll its armour saves that round. If the unit doesn't get an armour save it gets a 6+ Ward save that round instead.