Source: Warhammer Fantasy: 6th Edition

Redirecting a Charge
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If a charged unit flees, it can happen that another enemy unit is now within the charging unit's reach. If this fresh enemy unit is within range then the player is allowed to redirect the charge, though he does not have to. He must declare that his unit is charging against the new target, and the target must make a response as normal. If this unit flees as well then the charging player is not allowed to redirect his charge again.

If there is a choice of units that can be charged, the charging unit must go after an enemy that is nearest to the original target unit.

The target unit flees away from the charge revealing another unit behind. The chargers can redirect the charge onto the second unit if the player wishes.

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