The twisted braystaff of Morghur is a potent talisman of Chaotic power when combined with the power of the Stones of the Skull Cave, and it writhes constantly as if a living thing. These two items together make the winds of Chaos ever more unstable and dangerous, and can turn the deadly winds against those attempting to manipulate its powerful essence.
Source: Warhammer Fantasy: 6th Edition
Bray-Staff of Morghur & the Stones of the Skull CaveURL Copied!
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Magic Weapon
Braystaff. If a Wizard (friend or enemy) rolls a double when rolling on the Miscast Table then the unfortunate Wizard is instantly turned into a Chaos Spawn under the control of the Beastmen player, and the rolled result on the Miscast table is ignored. The Spawn has as many wounds as the Wizard did when he Miscast. If vou do not have a opawn model to replace the wizard then he simply counts as slain.
If the Wizard is within an enemy unit, follow the same rules described under the Spirit-Essense of Chaos. This newly created unit does not award Victory points.
In addition, Morghur generates two Dispel dice to be added to the Beastmen player's Dispel dice pool.