A Beastkiller has slaughtered an entire pack of cave-beasts as his rite of passage and will invariably wear their tusks and fangs about his person.
Source: Warhammer Fantasy: 6th Edition
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Ability15 points
Hunters and Tyrants only. Beastkillers are Immune to Psychology. When making Close Combat attacks against a Large Target, each unsaved wound they inflict becomes two wounds - they know just where to strike for maximum effect. If the character is using a magic weapon then wounds are not doubled in this way.