Source: Warhammer Fantasy: 6th Edition

Armour of Stars
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Magic Armour30 points

Decorated with hundreds of glittering gems on a background of deepest blue lacquer, the Armour of Stars is a wonder to behold.

May only be worn by a model on foot. Counts as light armour (armour save 6+) which can be combined with other equipment normally. If the wearer suffers an unsaved wound then one of the gems will burst into brilliant white light as he is instantly teleported 3D6" in a random direction.

Note that this means that he can only suffer 1 unsaved wound in a round of close combat as he will be teleported away before the second can strike him. However, if he was struck by a Killing Blow or a weapon that does multiple wounds per hit (such as a cannon ball) then he would still suffer the instant death or multiplied wounds as normal before teleporting away.

If the model is teleported into another model or impassable terrain then simply carry on moving it along in the same direction until it is 1" beyond. If the model teleports off the table then treat it as having pursued off.