Source: Warhammer Fantasy: 6th Edition

Army of Middenland
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Lords

0-1 Grand Master of the Knights of the White Wolf
Wizard Lord

Heroes

Seneschal of the White Wolf
Battle Wizard
Captain
Priest of Ulric

Core

Spearmen
Halberdiers
Swordsmen
Archers (any number of Huntsmen upgrades)
Knights of the White Wolf
0-1 Knights Panther (Knightly Order)

Special

0-1 Teutogen Guard*
0-1 Greatswords
Crossbowmen
Warriors of Ulric**
Hunting Hounds**

Rare

Wolf-kin**
Mortar
Great Cannon
Handgunners
Dogs of War


* Teutogen Guard may form Parent Units but not Detachments.
** These units can neither form Detachments nor Parent Units.

An army led by Boris Todbringer will be the State Army of Middenland rather than the Cult of Ulric. This is chosen from Warhammer Armies: The Empire with the following alterations. Note that although the Ulric's Champions, Cult, Strength in Faith, Faith in Strength rules do not apply, the special rules of individual troop types from the Cult list (such as for the Grand Master and Seneschal) apply as normal. The same magic item restrictions and bonuses as the Cult of Ulric apply to the Army of Middenland. Priests of Ulric may choose Talismans of Ulric. Wolf-kin, Warriors of Ulric and Hunting Hounds may not form Detachments or Parent units. Teutogen Guard may form Parent units but not Detachments.

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