If a unit is forced to flee then you need to see how far it moves. Roll 3D6 if the Front, flank unit's Movement characteristic is greater than 6" otherwise roll 2D6. The total score on the dice is how far the fleeing unit will move in inches.
Source: Warhammer Fantasy: 6th Edition
If a unit is forced to flee then you need to see how far it moves. Roll 3D6 if the Front, flank unit's Movement characteristic is greater than 6" otherwise roll 2D6. The total score on the dice is how far the fleeing unit will move in inches.