Source: Warhammer Fantasy: 6th Edition

Mark of Tzeentch
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Chariot of Tzeentch(Ability)20 points

In each Chaos Magic phase, the chariot generates an extra Power dice. No dice are generated if the unit is fleeing.

Daemon Prince of Tzeentch(Ability)150 points

The Daemon Prince is a Level 4 Sorcerer.

Doombull of Tzeentch(Ability)80 points

The Doombull is a Level 2 Sorcerer and can cast spells whilst wearing armour.

Exalted Daemon of Tzeentch(Ability)75 points

The Exalted Daemon is a Level 2 Sorcerer.

Hero of Tzeentch(Ability)70 points

The Hero is a Level 2 Sorcerer and can cast spells whilst wearing mundane and/or magic armour.

Lord of Tzeentch(Ability)140 points

The Lord is a Level 4 Sorcerer and can cast spells whilst wearing mundane and/or magic armour.

Minotaurs of Tzeentch(Ability)20 points

In each Chaos Magic phase, the unit generates an extra Power dice. No dice are generated if the unit is fleeing.

Regiment of Tzeentch(Ability)20 points

In each Chaos Magic phase, the unit generates an extra Power dice. No dice are generated if the unit is fleeing.

Shaggoth of Tzeentch(Ability)80 points

The Shaggoth is a Level 2 Sorcerer and can cast spells whilst wearing armour.