Alone amongst Beastmen, Gorthor does not fear the curse on slaying a Shaman, for he knows that his favour amongst the gods is greater even than theirs. He made the Cloak of the Beastlord from the hides of those Shamans he killed.
Source: Warhammer Fantasy: 6th Edition
Cloak of the BeastlordURL Copied!
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Talisman
This talisman gives Gorthor a Ward save equal to the Strength of the attack that hit him. For example, a Strength 3 hit would grant a 3+ Ward save, a Strength 5 hit would grant a 5+ Ward save, etc. This save applies only to Gorthor himself, not to his Chariot. Note that the minimum Ward save is 6+; this does not normally matter because the Skull of Mugrar means that hits will not usually exceed Strength 5. However, certain magic items and spells may nullify the Skull of Mugrar, or Gorthor may survive after his Chariot is destroyed. If this is the case, the Cloak of the Beastlord will always grant a Ward save of at least 6+ regardless of the Strength of the attack.