All models are considered to have hand weapons, unless it is specifically noted otherwise (e.g. the unit's entry would have to state that the unit is not armed with hand weapons, or only armed with claws, etc.)
Source: Warhammer Fantasy: 6th Edition
Weapons (and Equipment) - Frequently Asked QuestionsURL Copied!
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Are all units equipped with hand weapons, even if their profile does not specifically state "hand weapons"?URL Copied!
Source: Rulebook page 91 / Warhammer Chronicles 2004 page 121
Is there any special order (attacker first?) in which players declare what weapon the unit uses? Example: The charger declares to use great weapons and then the defender can decide to use spear or hand weapon and shield.URL Copied!
Not really, it doesn't really come up that much. If there is any dispute, I'd say the chargers must declare first.
Source: Warhammer Chronicles 2004 page 112
Page 88 of the Rulebook, top right, says "troops can choose..." etc. If a unit has multiple weapons (say hand weapon, shield, and spears), could they opt to have part of the unit pick one weapon, and others pick another? Not the unit half armed one way & the rest another, but all have multiple weapons and just picking different weapons to use. Or by "troops', should it really mean the unit as a whole picks one weapon & uses it for that combat? Example - the front rank armed with hand weapon & shield, and second rank in spears?URL Copied!
The entire unit chooses the same weapon.
Source: Gav Thorpe - Warhammer Design Team / Rulebook page 88
Strictly speaking, there is no reference as to striking order for two great weapon-armed non- charging units. The answer seems obvious (Initiative order) but could be argued (some people say it depends on who won the previous combat round).URL Copied!
It follows normal combat rules: they will strike in Initiative order. If they both have the same Initiative, then the winner of the previous round's combat strikes first. As a last resort, roll a dice, as there are never simultaneous attacks in Warhammer.
Source: Warhammer Chronicles 2004 page 113
If a character or a unit armed with great weapons has a magical item or a spell cast on them that allows them to strike first (eg, Helm of Many Eyes, Bash 'Em Ladz), does the spell overrule the normal rules for great weapons striking last?URL Copied!
Yes.
Source: Warhammer Chronicles 2004 page 113
Can a unit Champion involved in a challenge use a different equipment option than his unit? Like a Greatbeard uses Handweapon and Shield while the rest of the Longbeards in combat use their Great Weapons.URL Copied!
Only if the Champion is armed with different weapons than the rest of the unit. If he is armed exactly the same as the rest of the unit, then both the Champion and the unit must use the same weapon combinations.
Source: Anthony Reynolds - Warhammer Design Team (Online Q&A on the Games Workshop Warhammer Forum)
When using a pistol in close combat does a model roll to hit using his Ballistic Skill?URL Copied!
No. When using a pistol in close combat a model rolls to hit using the comparative Weapon Skill of him and his foe.
Source: Rulebook pages 69, 91
In the first round of close combat after a Stand and Shoot reaction does a model armed with a pistol receive an Armour Piercing Attack?URL Copied!
Yes. The pistol rules clearly state that a model armed with a pistol receives an Armour Piercing Attack in the first round of close combat. No exceptions for Stand and Shoot reactions are listed.
Source: Rulebook page 91 / Direwolf FAQ Council Interpretation
Situation: Unit A is equipped with flails and is engaged in combat with enemy unit B. The combat between Units A and B ends up a draw, and in the following turn Unit A is then charged in the flank by enemy Unit C. Will the previously unengaged models in unit A get to utilize the first round of combat bonuses for flails against unit C?URL Copied!
No, only unit C counts as in "first round of combat" in the situation above. All models in a unit fight together and unit A is no longer in "first round of combat" since it was fighting unit B in a previous turn.
Source: Rulebook pages 67, 89 / Direwolf FAQ Council Interpretation