A chariot moves at the same speed as the creatures that are pulling it. Chariots of the Old World are massive, lumbering war machines and can therefore never march, although they double their move when charging in the same way as other models do. When moving a chariot simply measure the distance and move it. There is no need to turn or wheel, though the chariot still has to have a line of sight to any enemy that it is going to charge. In effect, chariots can turn to face any direction without reduction to movement.
Each chariot is pulled by two or more creatures. Their characteristics are listed in the chariot's army list entry as they affect the speed of the chariot and because the creatures fight in the Close Combat phase.