You may choose to attack either the chariot (this includes crew and creatures pulling it) or a character riding in it (if present). In the case of characters, the protection of the chariot increases their armour save by +2 or use the chariot's armour save. Otherwise combat against characters in chariots is resolved in the normal manner. Attacks in close combat against the chariot are resolved exactly like they would be for shooting, (except that you roll to hit comparing your Weapon Skill against the highest WS of the chariot crew), and then record any wounds suffered.