Source: Warhammer Fantasy: 6th Edition

Turn Sequence (Appendix Three - Warhammer Skirmish)
URL Copied!

  1. Recovery
    During the Recovery phase you may attempt to rally individuals who have lost their nerve and recover models who have been knocked down or stunned.

  2. Movement
    During the Movement phase you may move the warriors of your force according to the rules given in the Movement section.

  3. Magic
    In the Magic phase any Wizards in your force may use spells.

  4. Shooting
    In the Shooting phase you may shoot with any appropriate weapons as described in the rules for shooting.

  5. Close combat
    During the Close Combat phase all models in close combat may fight. Note that both sides fight in the Close Combat phase, regardless of whose turn it is.

Previous - Phases

Next - Recovery Phase